method:generate

tileset:tileset1.bmp
algorithm:1
width:70
height:70
chests:2
enemies:dg
parent:overworld.txt
music:gameover.xm
=
method:generate

tileset:tileset1.bmp
algorithm:0
width:30
height:30
chests:2
enemies:abcdefgh
music:gameover.xm
=
method:load
file:crystalroom.txt
music:menu.xm
parent:overworld.txt